Gamecrafter reviews & Interviews

Check out our latest posts, exclusively for TGC content


Dead End is a Great Start: Game Review

Dead End is our first review of the new year—and what a strong start it is! CuRilla Games, helmed by designer A.R. Curry, is a creative studio that thrives on crafting bold and unconventional tabletop experiences. Dead End is part of the intriguing and evolving DEADVERSE—a series of solo, standalone games set within a darkly humorous universe. Each game in the series immerses players in its distinctive setting, populated by quirky characters and engaging narratives that balance absurd humor with challenging gameplay. With Dead End, Curry delivers a solo defense game that blends accessibility with tension, offering players an exciting and comically macabre experience that's easy to learn and hard to forget.

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FIRST LOOK: Spotlighting the Best of TGC’s VHS Case Challenge

The Game Crafter’s VHS Case Challenge has brought us back to a nostalgic format that blends retro charm with innovative game design. With 39 creative entries vying to pack as much gameplay as possible into the iconic VHS case, this contest has sparked a wave of ingenuity. From brilliant mechanics to visually stunning designs, we’ve been thrilled to see how designers have embraced the challenge.

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Chaotic Saturday Morning Goodness: BAM Reviewed

Created by New Quest Entertainment™, a passionate two-person team of sci-fi, fantasy, and superhero fans, BAM™ is the brainchild of Alex Mensen (Game Designer and Project Manager) and Jerrod Jackson (Co-Owner and Creative Director). Alex’s innovative approach to card game design and Jerrod’s imaginative artistry combine to deliver a fresh take on competitive card gaming. In BAM™, players embody Leaders commanding unique Assets—heroes, villains, gadgets, and more—deploying them across various battle locations (LOCs) to dominate in key stats: Body, Aether, and Mind. The game’s art is more than just visually captivating; it’s integral to gameplay, immersing players in a rich, ever-evolving narrative while still communicating strategic elements.

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Quest: An adventure for your family

K2 Games, led by independent designer Kristopher R. Kycia, is a passionate studio dedicated to crafting unique and engaging tabletop experiences. Quest Adventure Cards deliver on a rare promise in game design: accessibility without sacrificing engagement. Quest invites players into a straightforward but immersive card game experience that builds on classic card game structures, enhancing them with light fantasy elements. The appeal here lies in the approachable design, which makes it easy for anyone to dive in and start playing without a steep learning curve.

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TGC Designer Spotlight: Arbitrary Absurdities Games

In this captivating interview, we spoke with Vincent and Grace Velarde, the creative minds behind Arbitrary Absurdities. As a husband-and-wife team, Vincent and Grace have turned a shared love of games into a design journey that combines humor, strategy, and absurdity in equal measure. We discuss their creative process, challenges, and inspirations in an engaging look at how they balance strategic complexity and whimsical themes.

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